quaketerminus.com
Quake Terminus
http://www.quaketerminus.com/movies.htm
149; Main Page. 149; Old Archive. 149; Netquake Exe's. 149; Configs Files. 149; Console Commands. 149; DM Tips. 149; DM Demos. 149; Quake Movies. 149; Quake Bots. 149; Func Msgboard. 149; Quakeone.com. 149; Planetquake Q1. 149; Quake.de. 149; Quake Wiki. 149; Neurotic Conversions. 149; Quakewiki.net. 149; Quake Info Pool. 149; Quakeworld.nu. 149; Leiware - lost mods. 149; Quake done Quick. 149; SpeedDemos Archive. 149; Quake1.net. 149; Quakeservers.net. 149; Planet Romero. 149; Q1 Retexturing. I'm not go...
quaketerminus.com
Quake Terminus
http://www.quaketerminus.com/console.htm
149; Main Page. 149; Old Archive. 149; Netquake Exe's. 149; Configs Files. 149; Console Commands. 149; DM Tips. 149; DM Demos. 149; Quake Movies. 149; Quake Bots. 149; Func Msgboard. 149; Quakeone.com. 149; Planetquake Q1. 149; Quake.de. 149; Quake Wiki. 149; Neurotic Conversions. 149; Quakewiki.net. 149; Quake Info Pool. 149; Quakeworld.nu. 149; Leiware - lost mods. 149; Quake done Quick. 149; SpeedDemos Archive. 149; Quake1.net. 149; Quakeservers.net. 149; Planet Romero. 149; Q1 Retexturing. Where x = ...
planetcocot.com
template
http://www.planetcocot.com/infrared.html
Mods of the week (old). Sites of the moment (old). Description of the modification. Is a mod that was presented by me, CocoT, during QExpo 2006. From which most of the following info has been copy-pasted) on my booth. While, since then, I have been focussing my energy on another mod, Transloquake. InfraRed remains one of my priorities and will not be abandonned. Infra-Red is an infiltration-type single-player mod designed to be used with the DarkPlaces engine. The idea behind Infra-Red. Helps you light u...
planetcocot.com
Neurotic Conversions - Piranah Quake
http://www.planetcocot.com/pirquake.html
Mods of the week (old). Sites of the moment (old). Description of the modification. This is my humble contribution to QExpo 2008 :). To start the game, simply launch the mod and start a new game. The story is the following:. You and you crew are intrepid fishermen. One night, you wake up and realize that everyone has disappeared and the ship has stopped working. You decide to take your chance and plunge into the cold water, but you then realize the place is infested with piranahs! I found the mod song ac...
planetcocot.com
Abandonned Projects
http://www.planetcocot.com/abandonned.html
Mods of the week (old). Sites of the moment (old). My very first mod! Archive : http:/ users.skynet.be/bk236270/quick-death.htm. Archive : http:/ users.skynet.be/bk236270/unreal-quake.htm. Archive : http:/ users.skynet.be/bk236270/arcade.htm. Virtual Museum of Modern Art for Half-Life. My first (and to this point, last) "educational" mod. The idea behind it was to create a very large ( - see those two words?
planetcocot.com
MRGLQuake Fun Patch
http://www.planetcocot.com/mrglquake.html
Mods of the week (old). Sites of the moment (old). I once released a first version of MrGLQuake Fun Patch, which was in a very experimental stage. This first version of the patch added bot support (FrikBots) to the original progs.dat as well as Quake1 weapon support in all loadble Half-Life maps. This patch is not available anymore. Some of its features (and more) are available in a different form via the I/S Generator Plug-In.
planetcocot.com
template
http://www.planetcocot.com/motw.html
Mods of the week (old). Sites of the moment (old). Mods of the Week. This site is being totally revamped! The new version of this page is under construction.
planetcocot.com
UMLQuake
http://www.planetcocot.com/uml.html
Mods of the week (old). Sites of the moment (old). Universal Map Loader (aka UMLQuake). Description of the Modification. Was a project I started in January 2001, almost like a joke but which, little by little, turned into a quite exciting coding experience. Now, wouldn't it be great to play some of these maps outside the mods they have been built for? I thought it certainly would, and that's why I started this project. Traces of it can still be found in its source code.
planetcocot.com
Quakability : Bot Arena
http://www.planetcocot.com/qba.html
Mods of the week (old). Sites of the moment (old). Quakability : Bot Arena. Description of the modification. Quakability : Bot Arena. Is the newest, most complete and greatly enhanced version of my mod Quakability. To put it simply, Quakability : Bot Arena offers you not only new game rules, playable against human players on LAN as well as against bots, but also a fantastic single-player Quake3/UT-like arena mode through 15 excellent arenas. What are the main rules? From Quaketastic by clicking HERE.